View Full Version : Persistent narrators in games.


QuietStorm
04-14-2008, 11:22 AM
Does anybody know of any games that use a persistent third-person omniscient narrator for the storyline of a game? Something like Stranger Than Fiction, except... er... a game. (And not precisely that, but I'm not quite sure how to explain.)

If not, dammit, it's MY IDEA, AND YOU CAN'T HAVE IT.

I think there is serious potential there for something you can't do with any other medium, which is to create a game which actually allows the player to act out their own free will drama, being constantly reminded that free will may be an illusion (given that the narrator is omniscient and a clear reminder that, in art, you have no free will, because everything has been foreseen by the developer -- and how does this apply to real life, etc.).

OneCrazyMofo
04-14-2008, 12:27 PM
Does anybody know of any games that use a persistent third-person omniscient narrator for the storyline of a game? Something like Stranger Than Fiction, except... er... a game. (And not precisely that, but I'm not quite sure how to explain.)

If not, dammit, it's MY IDEA, AND YOU CAN'T HAVE IT.

I think there is serious potential there for something you can't do with any other medium, which is to create a game which actually allows the player to act out their own free will drama, being constantly reminded that free will may be an illusion (given that the narrator is omniscient and a clear reminder that, in art, you have no free will, because everything has been foreseen by the developer -- and how does this apply to real life, etc.).

DreamFall The Longest Journey's premise was a girl telling her story to you while she is in a coma. The game doesn't have her being a narrator the entire time because you play through her story, but she injects as a narrator every now and then.

icdragon
04-14-2008, 05:53 PM
God I can't wait to get to playing Dreamfall.. Gotta finish Call of Juarez first. Fahrenheit/Indigo Prophecy was a great adventure game too.