View Full Version : Nintendo Revolution


Itsmeee
05-16-2005, 08:16 AM
PPC & ATI too? mmm perhaps i need to release a PPC based console.

Nintendo last week revealed that its next-generation console, 'Revolution', will be a slimline unit as thick as three DVD cases when it ships next year.

That's undoubtedly a dig at Xbox 360, launched last week and which - despite its gently concave contours - is not exactly a small unit. That said, this three-case thickness only applies to Revolution's "final form", so presumably it's safe to expect prototypes to look rather more chunky.

Both Revolution and Xbox 360 will be powered by custom PowerPC processors from IBM, and graphics cores from ATI. Like the new Microsoft box - and indeed Sony's rather older PlayStation 2 - Revolution can be sat horizontally or vertically.

Nintendo said Revolution will play GameCube discs in its slot-loading drive, though the console's own media will be 12cm discs. The new machine will be "wireless Internet ready out of the box", from which statement we assume it will be 'ready to connect to the Net' rather than 'ready to have an optional wireless adaptor fitted', which is what Xbox 360 appears to be.

Nintendo also touted Revolution's "quick start-up time and quiet, low-power operation", and promised further details over the coming months.

http://www.flexbeta.net/main/comments.php?catid=1&shownews=13175

Stupid
05-16-2005, 09:27 PM
The guy at EB said Nintendo is having their "show" tomorow, so more info will be available then. But this sounds good :yes:




I <3 Nintendo

Shadow
05-16-2005, 09:47 PM
Man, IBM and ATI got it good this time around.

Excessive
05-17-2005, 05:32 PM
more info.

C-net (http://reviews.cnet.com/Nintendo_Revolution/4505-6464_7-31355104-2.html?tag=top)

The Revolution's games will use standard five-inch, DVD-style discs, but the system's slot-loading player will also accept and play the smaller discs from Nintendo's current-generation GameCube. However, the big news is that the Revolution's backward compatibility doesn't stop there: the console includes a built-in emulator that will let users download--for a fee, presumably--and play just about every game from all of the Big N's past systems: Nintendo 64, SNES, and even the original Nintendo Entertainment System. That's a catalog of retro favorites stretching back to the 1980s.

Ender
05-17-2005, 05:41 PM
w00tabulas!

Sky
06-02-2005, 05:02 PM
Dunno it looks pretty cool but I was sorta disapointed in the last gen.

bloodseek
06-09-2005, 04:27 AM
how can you beat a system that's backward compatible with the NES? I'm really curious about their controller though.

peyj
06-09-2005, 06:25 AM
how can you beat a system that's backward compatible with the NES? I'm really curious about their controller though.

you should read this article over at ign:

http://cube.ign.com/articles/622/622870p1.html

some very interesting revolution tidbits, such as:

There's some disappointing news for those expecting these classics to be available for free. Nintendo is planning on pay downloads as being the standard for this download system. There will be many types of services, though, including limited time free downloads. One possibility mentioned by Iwata is free downloads as bonuses for buying new games.

and:

Backwards compatibility for GameCube goes beyond just the software. You'll be able to use all controllers (Wave Bird included), memory cards, the Mario Party microphone, the Dance Dance dance pad and even the Donkey Konga konga controller.

very interesting...